Unscathed RNG Aura List
Odds, elements, and skills for the names you will see on the roll ticker.
This list is the Unscathed RNG roster we can document from post-launch combat tables. Odds are base 1-in-N before luck. Skills use the published multipliers: Punch 0.17×, Normal 0.33×, Critical 1× at about 70%. The aura skills page is the lecture if you only need names and kit logic. If your client shows a different tooltip, the client wins. Ranks that use this table live on the tier list.
The list grew after the Cyber biome update. Cyber is the eighth world state and tags Basic auras with about +35% luck. Cloudstride Veil, the Basic full kit at 1 in 500,000, finally has a real home window instead of being rolled on Normal. The same update folded in cutscene unlocks for the rarest auras, which is why a few 1-in-100,000-plus names now have their own short animation on the roll pad.
D-tier Punch rows
| Aura | Odds | Attack | Sell EXP |
|---|---|---|---|
| Common Aura | 1 in 2 | Punch 0.17× | 45 |
| Uncommon Aura | 1 in 4 | Punch 0.17× | 55 |
| Rare Aura | 1 in 8 | Punch 0.17× | 60 |
| Epic Aura | 1 in 16 | Punch 0.17× | 70 |
| Legendary Aura | 1 in 32 | Punch 0.17× | 75 |
These are Common rarity despite the names. Craft if a recipe asks, then move on.
C-tier Normal only
| Aura | Element | Odds | Normal |
|---|---|---|---|
| Brushed | Basic | 1 in 64 | Polished Strike |
| Nunchucks | Basic | 1 in 128 | Whirl Strike |
| Spartan | Basic | 1 in 300 | Shield Bash |
| Dreamer | Basic | 1 in 450 | Dream Jab |
| Crystalized | Basic | 1 in 500 | Shard Cut |
| Flow | Water | 1 in 500 | Ripple Strike |
| Spark | Fire | 1 in 500 | Static Jolt |
| Sprout | Earth | 1 in 500 | Vine Whip |
| Lucky 7 | Basic | 1 in 777 | Jackpot Jab |
| Retro | Basic | 1 in 812 | Pixel Punch |
| Spirited | Basic | 1 in 999 | Spirit Palm |
S and A full kits
| Aura | Element | Odds | Normal | Critical |
|---|---|---|---|---|
| Flame | Fire | 1 in 1,300 | Ember Slash | Inferno Burst |
| Geoshade | Earth | 1 in 2,001 | Stone Jab | Umbral Quake |
| Ascend | Light | 1 in 3,000 | Rising Palm | Heavens Ascent |
| Soulbound | Night | 1 in 4,000 | Soul Lash | Spirit Reckoning |
| Fallen | Demon | 1 in 8,888 | Grave Strike | Fallen Wrath |
| Aqua | Water | 1 in 16,000 | Aqua Jet | Maelstrom Crash |
| Nocturnal | Night | 1 in 25,000 | Night Fang | Midnight Eclipse |
| Cupid | Basic | 1 in 40,000 | Heart Shot | Love Barrage |
| Luminara | Light | 1 in 50,000 | Light Lance | Radiant Judgement |
| Shogun’s Wrath | Basic | 1 in 69,000 | Katana Cross | Shogun’s Decree |
B-tier full kits
| Aura | Element | Odds | Normal | Critical |
|---|---|---|---|---|
| Falling Crescent | Night | 1 in 70,000 | Crescent Cut | Moonfall |
| Infernal Surge | Demon | — | Surge Strike | Hellfire Overload |
| Tidal Crest | Water | 1 in 99,999 | Crest Wave | Tsunami Crown |
| Pyrestorm | Fire | 1 in 125,000 | Cinder Slash | Firestorm Requiem |
| Ashling | Fire | 1 in 150,000 | Ember Talon | Rebirth Inferno |
| Stonebloom | Earth | 1 in 200,000 | Petal Slam | Terra Blossom |
| Divine Lullaby | Light | 1 in 250,000 | Sacred Chord | Requiem of Dawn |
| Seraph’s Judgement | Light | 1 in 333,333 | Seraph Strike | Divine Verdict |
| Spring Bloomer | Earth | 1 in 400,000 | Petal Lash | Full Bloom Burst |
| Cloudstride Veil | Basic | 1 in 500,000 | Mist Step Strike | Veil of Storms |
| Hell King’s Decree | Demon | 1 in 666,666 | King’s Claw | Infernal Decree |
| Abyssfury | Water | 1 in 750,000 | Abyss Claw | Fury of the Deep |
| Blazewarden | Fire | 1 in 950,000 | Warden’s Brand | Blazing Bulwark |
| Titan’s Awakening | Earth | 1 in 1,000,000 | Titan Smash | Colossus Awakens |
Infernal Surge’s exact odds were not in every table we used; treat the row as a full Demon kit with worse access than Fallen.
Cyber biome and where each kit lives
| Biome | Boosts | Cheap roll to chase |
|---|---|---|
| Eden | Light | Ascend or Luminara |
| Inferno | Fire | Flame, Ashling, Pyrestorm |
| Monsoon | Water | Aqua, Tidal Crest, Abyssfury |
| Overgrown | Earth | Geoshade, Stonebloom, Titan’s Awakening |
| Rapture | Demon | Fallen, Infernal Surge, Hell King’s Decree |
| Night | Night | Soulbound, Nocturnal, Falling Crescent |
| Cyber | Basic | Brushed → Cupid → Shogun’s Wrath → Cloudstride Veil |
| Normal | none | Crafting, selling, inventory chores |
The full Cyber ladder is what most players did not realise they were missing. Before Cyber, Basic auras had no real biome and Shogun’s Wrath was effectively a Normal-only grind. Cyber changes that. A 10-minute Cyber window with a Lucky Potion, a Basic gem, and Blacksmith gauntlets is now the cleanest farm for any Basic full kit.
How to use the table
Sort with your eyes by element when a biome is up. Sort by kit when you are about to fight. Use the odds helper if you want a luck-adjusted napkin number. New auras from updates will append here instead of overwriting the thesis: kit first, trophy second.
If a name is missing, it is not `secretly S-tier.” It is undocumented. Farm what you can prove, then check this page after the next patch note.
Frequently Asked Questions
Quick answers players ask after a long rolling session.
What are the odds for Flame in Unscathed RNG?
About 1 in 1,300 before luck. It is a Fire full kit.
Does Legendary Aura have a Critical skill?
No. The row named Legendary Aura is Punch only at 1 in 32.
Where is Infernal Surge’s exact drop rate?
Not in every public table. It is still a full Demon kit; Fallen is the accessible Demon pick.
Will this list grow?
Yes, when updates add auras we can document. The Cyber update added an eighth biome and a Basic roll window. Update 2 added the Cyber element and five new auras. Check the updates hub after a patch.